26 AUG 2024 by ideonexus

 The Rate of Change in United States

Imagine you are a typical inhabitant of the United States in 1870.11 You live on a rural farm; you produce most of your food and clothing yourself. Your only sources of light are candles, whale oil, and gas lamps if you’re lucky. If you’re a man, you face gruelling physical labour, sometimes from the age of twelve onwards. If you’re a woman, you face unrelenting toil as a housewife: one calculation found that in 1886 “a typical North Carolina housewife had to carry water 8 to 10 times...
  1  notes
 
06 JUL 2024 by ideonexus

 Games Do Not Model/Simulate, but are a Business

This is how the world appears to game design: There are dependent and independent variables. Designers, through trial and error, will work out which are which. They will choose cultural, business and technical options that maximize long term advantages. If it doesn’t work out, they will do it over. Time is essentially of a piece. It is homogenous, but it can be divided into equivalent units, just like space. Civilization III models not so much ‘civilization’, as the game design business...
Folksonomies: gamespace
Folksonomies: gamespace
 1  1  notes
 
22 DEC 2023 by ideonexus

 What Will be Left After the AI Bubble Pops?

Every bubble pops eventually. When this one goes, what will be left behind? Well, there will be little models – Hugging Face, Llama, etc – that run on commodity hardware. The people who are learning to “prompt engineer” these “toy models” have gotten far more out of them than even their makers imagined possible. They will continue to eke out new marginal gains from these little models, possibly enough to satisfy most of those low-stakes, low-dollar ap­...
Folksonomies: technology ai
Folksonomies: technology ai
  1  notes
 
16 OCT 2021 by ideonexus

 We are Paying for Incremental Progress

People are constantly talking about different phones to buy like there's a difference. All the phones are the same now. Just like the cars. The only exception is the extreme upper limit of cars $150,000 and up. These minimal improvements in each phone are indistinguishable to the average person. It's still 2007 we are stuck. All they can do is add another camera to the back. Refining.
  1  notes
 
28 FEB 2021 by ideonexus

 Play Has Become More Personal and More Intense Through Te...

A similar trend is the rise of personal vacations and separate activities on family vacations. Children’s street games (such as marbles, Hopscotch, and hide-and-go-seek) have been replaced with video games. Face-to-face encounters have been transformed by e-mails, electronic chat groups, and web sur'ng. Revolutionary as all this may be, it represents the clear culmination of a century of developments in media technology. Twentieth-century technology privatized and homogenized play, but it ...
Folksonomies: play recreation
Folksonomies: play recreation
  1  notes
 
10 MAR 2019 by ideonexus

 Automation Improves Safety

The airports with their self-check-in kiosks and restaurants full of iPads are staffed by thousands of human workers (most using mano machine can do? Or, like operating an elevator and driving a car, is it because at first we don't trust machines to do a job where lives are at risk? Elevators became much safer as soon as the human operators were replaced. The human-hating Skynet from the Terminator movies could hardly do a better job of killing people than we do killing ourselves with cars. H...
Folksonomies: automation
Folksonomies: automation
  1  notes
 
10 MAR 2019 by ideonexus

 Kasparov was the John Henry of Chess

HE NINETEENTH-CENTURY African American folk legend of John Henry I pits the "steel-driving man" in a race against a new invention, a steam-powered hammer, bashing a tunnel through a mountain of rock. It was my blessing and my curse to be the John Henry of chess and artificial intelligence, as chess computers went from laughably weak to nearly unbeatable during my twenty years as the world's top chess player. As we will see, this is a pattern that has repeated over and over for centuries. Pe...
Folksonomies: automation
Folksonomies: automation
  1  notes
 
25 FEB 2016 by ideonexus

 Sequencing and Confluence to Inspire Technological Innova...

...innovation often occurs through sequencing—building on prior innovation. Recall that suitcases didn't used to have wheels. Then someone created a suitcase with two wheels. Now many suitcases have four wheels. What helpful improvement on the suitcase might come next? I've pitched this question to students, who then produced amazing renditions of future suitcases, with elements like GPS tracking devices and built-in digital scales that check whether a suitcase is over a weight limit—or ...
  1  notes
 
24 APR 2015 by ideonexus

 The Painting "Las Meninas"

The painter is standing a little back from his canvas [1]. He is glancing at his model; perhaps he is considering whether to add some finishing touch, though it is also possible that the first stroke has not yet been made. The arm holding the brush is bent to the left, towards the palette; it is motionless, for an instant, between canvas and paints. The skilled hand is suspended in mid-air, arrested in rapt attention on the painter's gaze; and the gaze, in return, waits upon the arrested gest...
Folksonomies: art identity perspective
Folksonomies: art identity perspective
  1  notes
 
07 MAR 2015 by ideonexus

 How Los Angeles Regulates Air Pollution

Los Angeles is not really a city of skyscrapers. All around those skyscrapers is a flat expanse of one- and two-story buildings. This low-density urban development means you have to drive to get around in LA. Los Angeles’ sprawl is considered a classic case of failed urban planning.Los Angeles’ sprawl is considered a classic case of failed urban planning. Its public transportation has not been developed or utilized to its fullest potential. This has caused an inevitable increase in car o...
  1  notes

Despite increased traffic.